Use cases

CutScene for game studios

supports narrative, cinematic, and marketing teams shipping lore-rich game content.

Impact

Why game studios teams rely on CutScene

supports narrative, cinematic, and marketing teams shipping lore-rich game content.

Studios visualize story beats and promotional trailers before assets hit the engine.

Benefits

  • Prototype in-engine cutscenes without blocking animation resources.
  • Keep marketing trailers aligned with evolving gameplay.
  • Organize localization, VO, and patch notes in one timeline.

Workflow

How game studios teams work in CutScene

Invite narrative design, cinematics, and community teams into a shared CutScene hub for each release.

Collaborate inside CutScene so everyone—from strategy to post—operates from the same brief.

Workflow outline

  • Outline quest arcs and cinematics per chapter.
  • Generate visual references and animatics to guide production.
  • Coordinate voice, music, and localization tasks alongside scenes.
  • Ship launch trailers, patch explainers, and community updates.

Playbook

Plays to scale game studios outputs

Track production velocity, lore consistency, and community sentiment for every milestone.

Revisit these plays each quarter to keep your content engine tuned to results.

Plays to run

  • Host lore syncs with community managers to source fan insights.
  • Run rolling content drops to maintain hype between major updates.
  • Build a franchise bible that evolves with each installment.

Keep exploring

Discover more ways CutScene helps your team build cinematic stories with AI-powered workflows.

Frequently asked questions

Answers to the most common questions about this workflow and how to maximize CutScene for your team.